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<citation_list><citation key="ref0"><unstructured_citation>Minaho Sakumoto, &quot;Attempt of cloth animation considering contact with an object&quot;, Memoirs of the Faculty of Engineering, University of Miyazaki, 2011, pp. 223-227.</unstructured_citation></citation><citation key="ref1"><unstructured_citation>KIKI FASHION (2020, May 18). [Online]. Available: https://f.kiki.ooo/82695432679</unstructured_citation></citation><citation key="ref2"><unstructured_citation>Rose Sinclair, &quot;Textiles and Fashion: Materials, Design and Technology,&quot; Woodhead Publishing, 2014.</unstructured_citation></citation><citation key="ref3"><unstructured_citation>Mikihiro Sato, &quot;Study on interactive cloth simulation&quot;, Outline of the 37th Academic Lecture, Faculty of Industrial Science and Technology, Nihon University. No.20, 2004, pp.23-26.</unstructured_citation></citation><citation key="ref4"><unstructured_citation>D. Usui, T. Watanabe, &quot;Research on Stationary State in Rigid Body Simulation&quot;, Outline of graduation thesis 2003, Faculty of Media Studies, Tokyo University of Technology, No.4, 2003.</unstructured_citation></citation></citation_list>
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