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Applications of Virtual Reality in Mental Health
Malvika Singh1, Kaveri Devi Mishra2

1Malvika Singh, M.A, Ph.D, Department of Mass Communication and Journalism, JRF, Scholar, Amity School of Communication, Amity University, Noida (U.P), India.
2Dr. Kaveri Devi Mishra, Associate Professor, Amity School of Communication, Amity University, Noida (U.P), India.
Manuscript received on 20 October 2019 | Revised Manuscript received on 25 October 2019 | Manuscript Published on 02 November 2019 | PP: 3735-3739 | Volume-8 Issue-2S11 September 2019 | Retrieval Number: B14810982S1119/2019©BEIESP | DOI: 10.35940/ijrte.B1481.0982S1119
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© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC-BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)

Abstract: This objective of this research is to study the application of virtual reality in health care and to especially comprehend its role in mental health care. The methodology employed in qualitative in nature, mainly descriptive that takes in to consideration the databases of various journals and academic websites. The research paper aims at providing a review and analysis on how virtual reality or the artificial environment is used to treat various health related issues, paying specific attention on the mental health and related ailments. Virtual reality has taken a great leap in the past two decades where its various applications are being used to not only treat different medical conditions but also provide training to the medical professionals, thereby reducing the cost of training manifold. The use of artificial environment has improved the quality of health care in the recent years. However, there are still few challenges that the virtual reality world faces and needs to address. The applications of virtual reality need to be communicated widely as to increase the awareness among people and lessen the stigma attached with getting help for mental health issues.
Keywords: Virtual Reality, Computer, Technology, Applications, Health Care, Mental Health.
Scope of the Article: Virtual Reality