AREDApps: Integrating Mobile Augmented Reality in Orthographic Projection Teaching and Learning
Marlissa Omar1, Dayana Farzeeha Ali2, Ahmad Nabil Md. Nasir3, Mohd Shahrizal Sunar4
1Marlissa Omar, Department of Technical and Engineering Education, School of Education, Faculty of Social Sciences and Humanities, Universiti Teknologi Malaysia (UTM), Johor Bahru, Malaysia.
2Dayana Farzeeha Ali, Department of Technical and Engineering Education, School of Education, Faculty of Social Sciences and Humanities, Universiti Teknologi Malaysia (UTM), Johor Bahru, Malaysia.
3Ahmad Nabil Md. Nasir, Department of Technical and Engineering Education, School of Education, Faculty of Social Sciences and Humanities, Universiti Teknologi Malaysia (UTM), Johor Bahru, Malaysia.
4Mohd Shahrizal Sunar, Institute of Human Centred Engineering, Media And Games Innovation Centre of Excellent (Magicx), Universiti Teknologi Malaysia (UTM), Johor Bahru, Malaysia.
Manuscript received on 17 June 2019 | Revised Manuscript received on 11 July 2019 | Manuscript Published on 17 July 2019 | PP: 821-825 | Volume-8 Issue-1C2 May 2019 | Retrieval Number: A11400581C219/2019©BEIESP
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© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC-BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)
Abstract: Engineering drawing course is one of the compulsory curricula in almost all engineering faculty. This course helps familiarize students with the must possess skills for engineers known as engineering drawing skills and visualization skill. However, there are some limitations to the previous teaching and learning methods which does not include an emphasis on the development of students’ visualization skills and concept understanding. Instead, it leads the students to incorporate the trial and error method while solving the task that requires visualization. This paper introduces Augmented Reality Engineering Drawing Apps (AREDApps) as a new approach in the teaching and learning of orthographic projection, which is one of the important but critical topics in engineering drawing syllabus. A total of 30 respondents has participated in this study, which requires them to use AREDApps during teaching and learning session. The results of the evaluation that has been conducted among the respondents indicate a favorable agreement on the constructs studied in this paper. These findings show that AREDApps have great potential for the revolution of teaching and learning in the classrooms.
Keywords: Mobile Augmented Reality, Orthographic Projection, Teaching and Learning, Engineering Drawing.
Scope of the Article: Smart Learning and Innovative Education Systems