Strengthening Character Education of Early Childhood through Javanese Traditional Game Dakon
Siti Supeni1, Luqman Hakim2, Jumintono3
1Siti Supeni, Slamet Riyadi University, Indonesia.
2Luqman Hakim, Slamet Riyadi University, Indonesia.
3Jumintono, Universitas Sarjanawiyata Tamansiswa, Indonesia.
Manuscript received on 25 March 2019 | Revised Manuscript received on 04 April 2019 | Manuscript Published on 27 April 2019 | PP: 243-249 | Volume-7 Issue-6S2 April 2019 | Retrieval Number: F10370476S219/2019©BEIESP
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© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC-BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)
Abstract: The aims of the study were to provide a solution for the use of traditional Javanese children’s learning media “Dakon” as one of the character education for Early Childhood Education and to strengthen the character of children through the use of instructional media to be used by the education community, both at school, at home, and in society. In collecting data, the researchers utilized literary studies, interviews, observation, documentation, and experiments. The data were analyzed with psychological, educational, and socio-cultural approaches, with qualitative descriptive analysis. The results showed that the value (Significance) of Sig. 0.015 where <0.05 so it is more effective to use the game “Dakon” as a learning medium in Early Childhood Education. Proven to be able to be done as character education in early childhood as a learning media that is easy to apply, obtain, and still maintain local wisdom.
Keywords: Character Education, Traditional Game Dakon, Early Childhood Education.
Scope of the Article: Smart Learning and Innovative Education Systems