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Digital Storytelling Implementation for Enhancing Students’ Speaking Ability in Various Text Genres
Syafryadin, Haryani1, Salniwati2, Ainur Rosyidah Azmie Putri3
1Syafryadi, University of Bengkulu, Bengkulu, Indonesia.
2Haryani, University of Bengkulu, Bengkulu, Indonesia.
3Salniwati, University of Bengkulu, Bengkulu, Indonesia. 

Manuscript received on November 20, 2019. | Revised Manuscript received on November 26, 2019. | Manuscript published on 30 November, 2019. | PP: 3147-3151 | Volume-8 Issue-4, November 2019. | Retrieval Number: D8002118419/2019©BEIESP | DOI: 10.35940/ijrte.D8002.118419

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© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC-BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)

Abstract: This research was conducted to investigate the impact of digital storytelling towards senior high school students’ speaking ability in various text genres, and analyze in what extend it works effectively. The researchers used an action research and random sampling technique. The steps in this design are Planning, acting, observing, and reflecting. The sample of this research was 34 students of tenth grade science 4. The researchers defined there was difference between Cycle 1 (before giving treatment) and Cycle 2 (after giving treatment). In Cycle 1, only 15 students (44,11 %) could pass standard minimum criteria (KKM) with the upper value 75. On the other hand, Cycle 2 showed 27 students could achieve KKM. Futhermore, this method assisted teacher in comperending material, generated students’ critical thinking, creativities, and confidence not only in education field but also technology field. Overall, this research reveals there are significant influences of digital storytelling method towards senior high school students’ speaking ability in various text genres.
Keywords: Digital Storytelling, Speaking, Speaking Ability, and Text Genre.
Scope of the Article: Digital Clone or Simulation.