Loading

Game Community Construction in Local Communities of Nguwok Village and Sidodowo Village, Modo District, Lamongan Regency, East Java
Kridawati Sadhana1, Praptining Sukowati2, Yustina Ndung3

1Kridawati Sadhana, Merdeka Malang University.
2Praptining Sukowati, Merdeka Malang University.
3Yustina Ndung, Merdeka Malang University.
Manuscript received on 28 June 2019 | Revised Manuscript received on 11 July 2019 | Manuscript Published on 17 July 2019 | PP: 572-578 | Volume-8 Issue-2S July 2019 | Retrieval Number: B10870782S19/2019©BEIESP
Open Access | Editorial and Publishing Policies | Cite | Mendeley | Indexing and Abstracting
© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC-BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)

Abstract: Dice games in rural communities – traditionally at first a means of entertainment in between free hours after a day of working in fields or rice fields. In the afternoon until the evening, they fill their time to gather with their neighbors and fellow villagers to chat, chat and play together. Even if there are gatherings at death events, weddings and other rituals are always used that opportunity to play dice. However, in the process of changing times and the social conditions of the community, the dice game which was initially an entertainment and satisfying pleasure experienced a change of purpose and ingredients into a gambling game. Then it is known in the game of dice-gambling with the terms players, Bandar, collectors, bettors, Bandar servants, cashiers, and spectators. This study aims to describe and analyze dice game construction in rural communities (Nguwok Village and Sidodowo Village) in ModoSubdistrict, Lamongan Regency in East Java. In this study, qualitative approaches and grounded theory were used as data analysis techniques. Data collection in this study used observation techniques and interviews. The results of this study indicate that in social reality dice games are always in ritual events and entertainment events organized by local people initially as entertainment games that are open for a long time quietly experiencing changes in structure and function and hidden. Manifest [entertaining] in the social structure of the society changes its principal latent function (gambling). Finally, the existence of the game of dice (gambling) is carried out as activities organized by the community and are attached to the crowds and crowds. Such conditions will eventually become a culture of the society that has been difficult to eliminate and even developed in the village head election event and if there is a national and international football game.
Keywords: Village Community, Traditional, Dice, and Gambling.
Scope of the Article: Construction Engineering